miércoles, 3 de octubre de 2012

Town of Batisburg V1.0 (RF1)

The town of Batisburg is a small town in...the middle of nowhere.....



What makes it special is the underground racing culture, with the 10km long road to the farms used illegally to race some powerful cars (and not so powerful, these people would race anything). Unfortunately, lots of crashes happen on those roads, specially at the "macho uphill corner", a fast blind uphill right hand corner, where huge accidents usually take place, mostly to the less talented, the most talented even drift it all the way up at more than 160km/h.
Petrol heads usually meet at the Motel at the lake later on to cool down, share their stories and a beer.

Now it comes the tricky part; If you pay attention, there are signs that lead you to some "hidden" facilites, but well known by the locals. There are some crappy roads to get there, but that is because the Major doesn´t want to invest on it. There are an old 3km long racing track (not in use anymore, bloody Major), twisty one, a mile long drag racing strip, (not in use anymore except for some locals racing at night) which nowdays has become a place for families to go on weekends with their caravans or they just stay at the rental houses at the end of the old straight or at the wonderful Hotel opposite the straight. And there also seems to be a high speed facility used by some brands to test their top of the line car´s top speed, so you may get the chance to see wonderful cars there or hearing them thundering on the background :). "Some say " that is a secret 9km straight followed by a 30º banked corner to take cars to their top speed but access to this site is very restricted and there is no way to tell except for some google images.
You can always try to sneak in but chances are there are guards at the entrance to check your credentials.
After all the 45km+ adventure, you can go back to Batisburg or take the service road to go back to the drag strip :)



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The Virtual making of Batisburg:
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Author note:
Please remember that I made this by myself, so it can´t be as good as if a team of people would do it, so please don´t judge my work as if I am an expert or get paid for this because I am not and I am not pretending to be one, this is all for fun! People that really know how BTB works know what I´ve done is not that hard, it just takes looots of time.
I decided to release, so if you are going to post a download link anywhere else I would appreciate if you drop me a line letting me know out of courtesy.


Where it all comes from:

It all began almost a year ago now when I saw a black and white picture of some 1950´s f1 cars racing on a bumpy straight road passing by farms and driving away. I thought it was awesome, so I decided to make my own "farms straight". I began work with BTB and the things I was learning from making "Iriana Raceway", so for a time, I was working at both projects at the same time.
Then as you know, the devil is in the detail and I began working on it. So I created a small town and a road around it with some farms and some other "secondary" roads. Then worked a lot to give it the "atmosphere" I wanted in what became a 10km long road.
When I was almost done and thinking of releasing it, and after long hours testing it for bugs with my friend Vicent, I came up with the crazy idea of testing what would happen if I built another 3km racing track next to it. I made a test and it was working fine without getting fps problems. I shared it with a few friends and got positive feedback and while talking about it we thought; what about a drag racing strip? - that would be nice! so I made one and the 8km long road to and from the drag strip was working. Then began working in details (trees, houses etc) and things where looking great....but then we heard somewhere that VW has this hidden facility where they test the Veyron´s top speed, sooooo....I gave it a try. This resulted in yet another 25kms of road added, which makes it a total of around 50km of driveable roads in total. But it began to take its toll, I am having problems loading textures, editing, exporting and all sorts of stuff, and more over, things are beggining to get laggy, so I have to stop work on it and release it, hoping to increase performance in the future.There are places that will look "poor" compared to others, but as I said, my BTB/PC can´t take any more and I have to stop the project here even though I would like to finish all those little details.

The name of the Town? It came out of the blue.....



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THANKS TO:
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All of you who cared to post asking and specially all of you who care to answer questions in BTB forums, all of you who cared to share their xpacks, (specially www.racedepartment.com), and forums in general and share your knowledge, everything I looked for I found. It has been a personal learning curve and I´ve spent lots of hours just reading and learning how to do things. I would like more details, more stuff, but that would take me even more time, my pc is about to explode and I have to move on :)

Thanks to every one who posted their awesome xpacks, I am useless at photoshop and everything related, including use of dds and those.
Special thank you to my friend Vicent, who jumped on the project and helped me with bug testing, ideas and xpacks, making the Batisburg signs, the Veyron and some other cool stuff into an xpack for me to use, then packing the .mas files and helping with the loading screen design.


I/We had a lot of fun along the way, we´ve tested mainly with the HISTORIC GT mod and it is meant to be driven with those cars.
It would be awesome to see someday an online server where some ppl would race on Batisburg roads while some others drag race and others test their car´s top speed. There are 60 places in pits, but I am afraid it will get too laggy...

In any case, enjoy it!

xPacks used:

Assorted_track_objects
basic_city_xpack_v1
Great Britan (RBR)
Hungarianxpack
Longford_67_Houses
Materiales
N_L_pack
Objects_Poland
Old UK advertising
Pack señales Batisburg+veyron
RALLY road_element
RRW_costruziono_v4
RRW_palazzine_varie
Textures Janvier
Trackside_Objects
Tree_Collection

Thanks to all of you!

ceSniper

2011





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